#if !defined(AFX_FXDIALOG_H__C4E7D4B0_D139_4FC5_8AF8_40D81E3B9C89__INCLUDED_)
#define AFX_FXDIALOG_H__C4E7D4B0_D139_4FC5_8AF8_40D81E3B9C89__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// FXDialog.h : header file
//

class CEffect;
/////////////////////////////////////////////////////////////////////////////
// CFXDialog dialog

class CFXDialog : public CDialog
{
// Construction
public:
	CFXDialog(CWnd* pParent = NULL);   // standard constructor

// Dialog Data
	//{{AFX_DATA(CFXDialog)
	enum { IDD = IDD_DLG_FX };
	float	m_WorldVecX;
	float	m_WorldVecY;
	float	m_WorldVecZ;
	//}}AFX_DATA

	CEffect		*m_EffectClass;

	void		SetValue();
	void		GetValue();


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CFXDialog)
	public:
	virtual BOOL Create(CWnd* pParentWnd);
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CFXDialog)
	afx_msg void OnButtonSave();
	afx_msg void OnTimer(UINT nIDEvent);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_FXDIALOG_H__C4E7D4B0_D139_4FC5_8AF8_40D81E3B9C89__INCLUDED_)
